Made for Ludum Dare 56.

Explore a dense labyrinth composed entirely of tiny creatures (that's the theme!!!). Observe their unique quirks and learn how to use them to surmount obstacles. When things (inevitably) break, just reset to the last-visited burrow and try something else! Are you enough of a diminutive being to walk (crawl?) the Wriggling Path?

Featuring:

  • At least 20 little dudes.
  • Multiple dead-eyed worms.
  • The ability to rewind time. Soft-locking has never been this convenient!

... all packed in one big level (for maximum abuse of the Godot physics engine). That means we can call it a "Metroidvania", right?

Published 17 hours ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorLucien Eckert
GenrePlatformer
Made withGodot
Tags2D, ludum-dare-56, Physics, Pixel Art, tiny-creatures
LinksLudum Dare

Comments

Log in with itch.io to leave a comment.

It's pretty interesting, no loading screens, it all happens inside one big level. Never really played Metroid or Castlevania or Metroidvania, yet, so that's probably how it is, one big level, in Metroid, uhh.

Man, and the music, top-notch, I like it, catchy. Pretty cool physics game. I also like the map. Good job!

Here's a video i've made with me playing the game, if you need it. Link available for 7 days.
https://www.transfernow.net/dl/20241007qW2hYfNF